
- #STALKER ANOMALY MOD#
- #STALKER ANOMALY UPDATE#
Fixed incorrect round function in _g.script. Also fixed small errors in w_indoor_ambient.ltx and fetch_list.ltx. Fixed combat ignore not checking enemy for enemy_ignore condition if object itself has no db storage overrides. Fixed exclusion of binocs from the delayed repair feature. Added missing helmet overlay for isg nosorog. Fixed rare crash in surge_manager.script. Removed no longer existing console commands from default_controls.ltx. Ammo wheel should work correctly on guns in grenade launcher mode now. Colt kimber added to spawn blacklist (broken animation). Crafting no longer gives you the old non working explosives. One trader was still selling old (non working) mines item. Fixed the mismatch between rank values and their names. Removed leftovers use_aim_bullet = true. Added checks for emtpy table on random key table uses. _G.random_key_table returns nil if empty table is passed instad of false. Fixed PKM Zulus and Protecta Aim reticles. Fixed broken actor_on_weapon_jammed callback. Stalker and mutant population sliders should now apply correctly. Lowered hud offset changes in the hud editor now apply in real time. Weapon hud editor no longer crashes when pressing apply. Trying to sleep while bleeding or irradiated no longer breaks timers. Baby burer now stops crying when you open the door. Also fixed ixed a few missing/incorrect CLSIDs in scripts. Fixed a visual bug upon exiting inventory while dragging an item cell around. Fixed double clicking lag when moving items in inventory. Also fixed Detectors using sefllightl instead of the selflight_det shader. Fixed emissive geometry, lamps, TVs, and other geometry using emissive shaders doesn’t change while holding a PDA/detector. Fixed gasmask shader, water droplets and condensation is rendered properly now. You can also find its complete changelog below. #STALKER ANOMALY UPDATE#
Do note that this is an update for version 1.5.1, and not a standalone verison. It also fixes some issues with animations, such as the broken flashlight draw animation and script animations showing floating arms for one frame. Additionally, it allows you to switch the left and right mouse button (and use numerous mouse buttons). Going into more tech details, version 1.5.2 resolves numerous crashes that plagued the game. This project is also using the Monolith 64-bit engine, a custom fork of the X-Ray engine.
#STALKER ANOMALY MOD#
Anomaly is a mod for Call of Pripyat that aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. According to the release notes, version 1.5.2 brings a number of fixes and Quality of Life improvements to the engine and to the game. Anomaly project has released a brand new version of it.